/** * Copyright 1993-2015 NVIDIA Corporation. All rights reserved. * * Please refer to the NVIDIA end user license agreement (EULA) associated * with this source code for terms and conditions that govern your use of * this software. Any use, reproduction, disclosure, or distribution of * this software and related documentation outside the terms of the EULA * is strictly prohibited. * */ #ifndef NV_STOPWATCH_H #define NV_STOPWATCH_H #include "StopWatchBase.h" // include OS specific policy #ifdef WIN32 #include "StopWatchWin.h" namespace npp { typedef StopWatchBase StopWatch; } // npp namesapce #else #include "StopWatchLinux.h" namespace npp { typedef StopWatchBase StopWatch; } // npp namesapce #endif #endif // NV_STOPWATCH_H