// Definitions for GPU quicksort #ifndef QUICKSORT_H #define QUICKSORT_H #define QSORT_BLOCKSIZE_SHIFT 9 #define QSORT_BLOCKSIZE (1 << QSORT_BLOCKSIZE_SHIFT) #define BITONICSORT_LEN 1024 // Must be power of 2! #define QSORT_MAXDEPTH 16 // Will force final bitonic stage at depth QSORT_MAXDEPTH+1 //////////////////////////////////////////////////////////////////////////////// // The algorithm uses several variables updated by using atomic operations. //////////////////////////////////////////////////////////////////////////////// typedef struct __align__(128) qsortAtomicData_t { volatile unsigned int lt_offset; // Current output offset for pivot volatile unsigned int sorted_count; // Total count sorted, for deciding when to launch next wave volatile unsigned int index; // Ringbuf tracking index. Can be ignored if not using ringbuf. } qsortAtomicData; //////////////////////////////////////////////////////////////////////////////// // A ring-buffer for rapid stack allocation //////////////////////////////////////////////////////////////////////////////// typedef struct qsortRingbuf_t { volatile unsigned int head; // Head pointer - we allocate from here volatile unsigned int tail; // Tail pointer - indicates last still-in-use element volatile unsigned int count; // Total count allocated volatile unsigned int max; // Max index allocated unsigned int stacksize; // Wrap-around size of buffer (must be power of 2) volatile void *stackbase; // Pointer to the stack we're allocating from } qsortRingbuf; // Stack elem count must be power of 2! #define QSORT_STACK_ELEMS 1*1024*1024 // One million stack elements is a HUGE number. __global__ void qsort_warp(unsigned *indata, unsigned *outdata, unsigned int len, qsortAtomicData *atomicData, qsortRingbuf *ringbuf, unsigned int source_is_indata, unsigned int depth); __global__ void bitonicsort(unsigned *indata, unsigned *outdata, unsigned int offset, unsigned int len); __global__ void big_bitonicsort(unsigned *indata, unsigned *outdata, unsigned *backbuf, unsigned int offset, unsigned int len); #endif // QUICKSORT_H