/* * Copyright 1993-2015 NVIDIA Corporation. All rights reserved. * * Please refer to the NVIDIA end user license agreement (EULA) associated * with this source code for terms and conditions that govern your use of * this software. Any use, reproduction, disclosure, or distribution of * this software and related documentation outside the terms of the EULA * is strictly prohibited. * */ /** ************************************************************************** * \file DCT8x8_Gold.h * \brief Contains declaration of CPU versions of DCT, IDCT and quantization * routines. * * Contains declaration of CPU versions of DCT, IDCT and quantization * routines. */ #pragma once #include "BmpUtil.h" extern "C" { void computeDCT8x8Gold1(const float *fSrc, float *fDst, int Stride, ROI Size); void computeIDCT8x8Gold1(const float *fSrc, float *fDst, int Stride, ROI Size); void quantizeGoldFloat(float *fSrcDst, int Stride, ROI Size); void quantizeGoldShort(short *fSrcDst, int Stride, ROI Size); void computeDCT8x8Gold2(const float *fSrc, float *fDst, int Stride, ROI Size); void computeIDCT8x8Gold2(const float *fSrc, float *fDst, int Stride, ROI Size); }